Age of War 2
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Age of War 2
První díl dobyvatelské strategie Age Of War se setkal u návštěvníků serveru Superhry.cz s nadšeným přijetím a dá se očekávat, že vyšperkované pokračování sklidí stejné, ne-li větší ovace. Vaším hlavním herním úkolem bude ubránit vlastní základnu a zároveň zničit nepřátelské sídlo. Staňte v čele armády, zdokonalujte ofenzivní i defenzivní aspekty vašich ozbrojených složek a porazte nepřátelská vojska. Projděte si díky hře Age Of War 2 celými dějinami lidstva od pravěku přes středověk až po současnost a nahlédněte dokonce až do budoucnosti, ve které proti sobě ve vojenských operacích budou bojovat nikoliv lidští vojáci, ale supervýkonné zabijácké stroje. Postupně ve hře Age Of War 2 zlepšujte účinnost své armády a tlačte protivníka stále více do kouta, až mu nezbude nic jiného, než vyhlásit kapitulaci.


































































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You can choose between getting Grenade Soldiers (Anti-armour) or Tanks (Armoured). Tanks will definitely kill all the enemy units on the field, and destroy part of the enemy camp. If you keep sending tanks in large numbers (i.e. not one at a time), the enemy will definitely die during this level. If you want to keep the enemy alive to continue to the next level, use tanks, but if you see that the enemy has low health (between 1-500), swap to Grenade Soldiers. The Special for this level will be Special Cargo, but your enemy will probably not use it, on the account that he is still in the Renaissance Age when you level up.
Level 7: Futuristic Age
You can choose again whether or not you want to use Mad Scientists (Anti-armour) or Anti Combat Suits (Armoured). However, bear in mind that this time, spamming 10 ACSs is not going to be good enough to destroy the enemy's fort if he has evolved to the Futuristic Age. If he were in the Modern Age, 10 ACSs would be enough. If you want to destroy the enemy fort, get 10 ACSs, and if one dies (beware of lagging), get another one. Just keep this up, and the enemy fort will definitely be finished. The Special for this level is Death Ray.
Buy the Library so you can make Mages. The Mage has a notoriously low HP, but good power to make up for it. As usual, if the enemy uses the Special (Arrow Storm), don't make any Mages. If you have the gold, continue upgrading your Armoured's Attack and Armour (both 3500 Gold).
Level 5: Renaissance Age
Instead of making Anti-armour units, now you can start buying Armoured units. In this case, the Knights. The Knights are good because by now your enemy will be less advanced than you, so one chop will most likely kill an enemy Archer or Mage. By the way, you probably don't need anything else, so save the money up in case you suddenly need a large amount of money to buy new units. For this level, the Special is Angry King, but the enemy will probably not use it since he will still be in the Medieval Age when you level up.
Make 1 Anubis Warrior. The Anubis Warrior is awesome (Highest Attack power and 2nd highest HP among the Egyptian units, with a relatively low cost), so basically you will be very safe if you have 1 guy on the field. Again, make sure that if the enemy is using his Special (Rage of the Desert), you shouldn't make any Anubis Warriors. If you have the gold, upgrade your Anti-armour's Armour (3500 Gold), then Armoured's Attack (300 Gold, 1700 Gold) and Armour (300 Gold, 1700 Gold).
Make 1 Assault Spartan. When (and if) you have enough gold, upgrade your Income level (2000 Gold), then Anti-armour's Attack (2600 Gold). The Assault Spartan is rather weak compared to the Speedy Dino, so once the enemy has used up his special for this level (Zeus's Anger), mass manufacture Assault Spartans. There is a maximum of 10 units, so just make 10 Assault Spartans. If these 10 are not enough to last you through to the next level, make another Assault Spartan. Put simply, if your 10 Assault Spartans are all dead and you havn't got enough experience to go to the next level, make another Assault Spartan and monitor the situation closely.
You start off 2500 Gold. Upgrade your Anti-armour's Attack (400 Gold, 800 Gold) and Armour (300 Gold) and Income level (500 Gold). Then make 1 Speedy Dino and watch. When it dies, make another one. However, while making the Speedy Dinos, watch out for the enemy's Special (Meteorite Rain). While the Special is going on DO NOT make any new Speedy Dinos. They will just run out and get killed by the Special. After it's over, continue the strategy of making one Speedy Dino, letting it die fighting, making another Speedy Dino, letting it die fighting, etc etc. While this is going on, upgrade your Income level (1100 Gold), then Anti-armour's Armour (1700 Gold). By now you should probably have moved on to the next level.